This page describes how to load custom models into Blockbuster mod. Press UP/DOWN to Select History Input Command Format Description Example sel_none select none sel_all select all sel_inv select inverse copy copy voxels cut cut voxels paste paste voxels size resize model size 45 60 120 shrink fit model size zero clear all voxels full full volume fill paint all voxels with same color inv inverse solid and empty space flip flip model flip x y loop move model loop z 1 x -2 scale scale model (xyz is optional) scale x 0.5 yz 2.8 x2 double model size rot rotate model rot x 30 rot90 rotate model 90 degree rot90 x repeat repeat model, negative value for mirror repeat (xyz is optional) repeat xy 4 z -0.5 mir mirror symmetry, default axis is x mir x dia diagonal symmetry, default axis is z dia x dil dilation, +z : positive direction, -z : negative direction, z : both directions dil +z ero erosion, +z : positive direction, -z : negative direction, z : both directions ero +z-yx flood if colorIndex = 0, remove all invisible voxels flood 0 otherwise, fill all invisible space with colorIndex flood 73 noise default value : scale = 0.03 min = 0.2 max = 0.5 noise 123 0.03 0.2 0.5 rand paint model with random color index between min and max rand 10 15 maze generate maze shape maze 8 pal mask mask out all unused color swatches pal fill fill palette with chosen color index pal fill 100 pal bw/mac generate grey or default mac palette pal bw o export model o obj odir export all models in current folder displayed in model list odir obj xs. 可以配置 config/hotkey.txt 来改变快捷键使用 Key Command Modifier > Global F1 activate console CTRL+Z undo CTRL+Y redo =CTRL+SHIFT+Z F6 / 6 screenshot +CTRL : for whole window TAB switch between model and world editor CTRL +/- Scale UI > Renderer LButton pick focus of Depth of Field ALT+LButton pick voxel material CTRL+R Reset material CTRL+C Copy material CTRL+V paste material > Camera RButton rotate camera MButton move camera focus =LButton+Space =WASDQE+Space LButton+X set camera focus LButton+Ruler snap camera angle to multiples of 5 degrees WASDQE rotate camera / move camera (free mode) WHEEL zoom in/out F4/4 recenter camera F5/5 reset camera to 90 degree views F7/7 save current camera pose F8/8 load current camera pose Numpad 0~9 change camera slot > Project CTRL+S Save project CTRL+SHIFT+S Save project as CTRL+O Open project CTRL+SHIFT+O import project CTRL+P new Project CTRL+SHIFT+P duplicate Project > Select CTRL+A select All CTRL+I select Inverse CTRL+D Deselect all CTRL+C Copy CTRL+X cut CTRL+V paste > Edit U f Ull model I f Ill model Backspace/Delete delete voxels > Edit TAB enter group SHIFT+TAB leave group U Union combine objects into one object Arrow/Page move object G move object to the ground -/+ rotate object CTRL+H Hide object CTRL+SHIFT+H un Hide object CTRL+N New object Backspace/Delete delete object CTRL+T conver T reference to duplicate CTRL+R g Roup objects CTRL+SHIFT+R ung Roup objects > Brush ALT+LButton pick voxel color CTRL+LButton move object on the surface > Brush ALT+LButton pick voxel color CTRL+LButton move voxels +SHIFT : move in normal direction T a Ttach brush +SHIFT : temporally switch to Erase Brush R e Rase brush +SHIFT : temporally switch to Attach Brush G paint brush N selectio N brush +SHIFT : add selection +SHIFT+ALT : subtract selection > Brush Mode V Voxel shape brush +/- : resize brush F Face shape brush B Box shape brush L Line shape brush C Center shape brush P Pattern shape brush +/-, 9, 0 : rotate around z, x, y axis Arrow/Page keys : add local offset to pattern model Home key : reset local offset to 0 > Mirror Mode 1 mirror x 2 mirror y 3 mirror z > Axis Mode CTRL+1 axis x CTRL+2 axis y CTRL+3 axis z > Display CTRL+E display Edge CTRL+G display Grid CTRL+F display Frame CTRL+U display gro Und CTRL+B display Background CTRL+W display shado W CTRL+M display wirefra Me > Palette ALT+DRAG pick color from screen CTRL+DRAG swap color CTRL+SHIFT+DRAG duplicate color ALT+SHIFT+DRAG fill gradient block 命令
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